Hello and thanks for reading!
Beginners question: Is it possible to save editor configurations for certain assets from within the editor?
Say I have a rectangle light and often need it to be set to barndoor length x, width y, attenuation radius, light color etc. I can’t find such “save as…” It’s not there, no?
You would need to make a material function. The same way you would right click to make a material just click material function. Copy and paste the specific node path you would like to save in to the function. Save and close it and use as a node to connect for instance base color, emission, ect…
I hope this is what you’re referring to. Hope this helps