# Is it possible to rotate the atmospheric fog

**URL:** <https://forums.unrealengine.com/t/is-it-possible-to-rotate-the-atmospheric-fog/447244>\
**Category:** C++\
**Tags:** Atmospheric-Fog, unreal-engine, question, CPP\
**Created:** [April 15, 2019, 9:07am UTC](https://forums.unrealengine.com/t/is-it-possible-to-rotate-the-atmospheric-fog/447244 "2019-04-15T09:07:13Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![anonymous\_user\_cfd12e6b1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cfd12e6b1](https://forums.unrealengine.com/u/anonymous_user_cfd12e6b1)\
**Post date:** [April 15, 2019, 9:07am UTC](https://forums.unrealengine.com/t/is-it-possible-to-rotate-the-atmospheric-fog/447244/1 "2019-04-15T09:07:13Z")

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Is it possible to rotate the atmospheric fog (it assumes the horizon/skyline on the y axis, which is not the case in our project).  
Thanks!

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**Author:** ![UsualSpace](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@UsualSpace](https://forums.unrealengine.com/u/UsualSpace)\
**Post date:** [March 12, 2020, 5:55am UTC](https://forums.unrealengine.com/t/is-it-possible-to-rotate-the-atmospheric-fog/447244/2 "2020-03-12T05:55:29Z")

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You can rotate the directional light manually or with a blueprint using an event tick  
Or however you rotate things in c++

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**Author:** ![UsualSpace](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@UsualSpace](https://forums.unrealengine.com/u/UsualSpace)\
**Post date:** [March 12, 2020, 5:56am UTC](https://forums.unrealengine.com/t/is-it-possible-to-rotate-the-atmospheric-fog/447244/3 "2020-03-12T05:56:41Z")

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I should add: the atmospheric fog direction is based off of the directional light direction.
