Yeah I figured, I mean I understand but from what ive understood its something that could be done in a very short period for a professional engine dev, and really its something widely used in other high end games, so you would think they’d make it a possibility for other shooters to use.
I think we’re going to use the virtual plane for now, and in the future we can look into making the change ourselves, I certainly cant make the change but in future hopefully we can find someone who can. I think its definitely worth it long term just for the fact it works out of the box on every scope every weapon without any manual work after its initial setup.
Thanks for chiming in with the posts and confirming you have seen it done this way, I felt like it was obvious that COD etc must be using that exact thing, but didnt know for sure, so to hear someone saying they’ve seen it and it being a great solution cemented that. Really wish Epic would do it, lots of shooters out there using UE4…