Is it possible to play a Matinee on client only


In a networked game, is it possible to play a matinee on a local client only? (for example, on player death we may want to play a matinee for just that player).

First glance at the code, and a search forum posts seems to indicate this isnt possible. If it isnt possible, do you have any recommendations on the best approach to implement this?


Just in case someone finds this (old) post too, when facing the same question.

I don’t know since which version, but I use UE 4.11 Preview atm and there is a “Client Side Only” option for the Matinee Actor.