Tridef can make a 2D image appear 3D, was wondering if one could use that in some way to make something like a 2D painting 3D within the 3D world.
Could rephrase that, how do I create a material with two textures, where one is rendered on what side and the other one on the otherside.
Yes but it’ll be trippy and cause some headaches. Two materials: http://i.imgur.com/3Htwz7S.png That setup and swap the 1 and 0 around for each eye. Then use the corresponding texture in the diffuse etc.
Ok, think I figured it out, thanks.
Just unlit and mask the material too.