Is it possible to make a 2D image, 3D within the UE4?

Tridef can make a 2D image appear 3D, was wondering if one could use that in some way to make something like a 2D painting 3D within the 3D world.

Could rephrase that, how do I create a material with two textures, where one is rendered on what side and the other one on the otherside.

Yes but it’ll be trippy and cause some headaches. Two materials: That setup and swap the 1 and 0 around for each eye. Then use the corresponding texture in the diffuse etc.

Ok, think I figured it out, thanks.
Just unlit and mask the material too.