# Is it possible to have multiple lighting scenarios active at the same time?

**URL:** <https://forums.unrealengine.com/t/is-it-possible-to-have-multiple-lighting-scenarios-active-at-the-same-time/446390>\
**Category:** Rendering\
**Tags:** lighting-error, light, baked-lighting, lighting-scenarios, unreal-engine, Lighting, question\
**Created:** [April 1, 2019, 2:38pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-have-multiple-lighting-scenarios-active-at-the-same-time/446390 "2019-04-01T14:38:34Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![davi211](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@davi211](https://forums.unrealengine.com/u/davi211)\
**Post date:** [April 1, 2019, 2:38pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-have-multiple-lighting-scenarios-active-at-the-same-time/446390/1 "2019-04-01T14:38:34Z")

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Hello,  
I have a level with 5 rooms and each room has two light states, which I need to randomly choose at the start of the game. unfortunately, if I have more than one room active at the same time the engine throws an error saying that there are multiple lighting scenario actives and I need all rooms active at the same time.

What can I do to avoid this issue?

Many thanks

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**Author:** ![genthly](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@genthly](https://forums.unrealengine.com/u/genthly)\
**Post date:** [June 5, 2019, 12:00pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-have-multiple-lighting-scenarios-active-at-the-same-time/446390/2 "2019-06-05T12:00:02Z")

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I would like to now that too. i have a house with multiple rooms where i can turn lights on and off. At the moment i use dynamic lights in those rooms, its a problem with optimisation, but also indirectional lights which for now i added manually as seperate lights, but thats an ugly solution, because they have to cast shadows, so they dont bleed out of the room. It would be nice if i could bake those lights and turn the room-scenarios on and off with blueprint
