Is it possible to export mesh from UE4 as fbx with morph animation?

I had created a morph animation on mesh in UE4. It seems to work quite well. Now I need to export it form UE4 as FBX, but after doing that and importing the FBX in maya or 3d max, it didn’t contain any blendshapes. Can someone tell me how to export the morph animation from UE4?