# Is it possible to adjut self shadow strength for objects? Foliage way to dark

**URL:** <https://forums.unrealengine.com/t/is-it-possible-to-adjut-self-shadow-strength-for-objects-foliage-way-to-dark/90576>\
**Category:** Rendering\
**Tags:** unreal-engine\
**Created:** [April 24, 2017, 5:58am UTC](https://forums.unrealengine.com/t/is-it-possible-to-adjut-self-shadow-strength-for-objects-foliage-way-to-dark/90576 "2017-04-24T05:58:38Z")\
**Posts on this page:** 1\
**Showing post:** 15

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**Author:** ![anonymous\_user\_c94f194d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_c94f194d](https://forums.unrealengine.com/u/anonymous_user_c94f194d)\
**Post date:** [April 25, 2017, 12:46pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-adjut-self-shadow-strength-for-objects-foliage-way-to-dark/90576/15 "2017-04-25T12:46:02Z")

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You need to setup subsurface color for Two sided foliage shading model to work.

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