# Is it possible to access a destructible chunk via Blueprint

**URL:** <https://forums.unrealengine.com/t/is-it-possible-to-access-a-destructible-chunk-via-blueprint/288618>\
**Category:** World Creation\
**Tags:** Chunking, unreal-engine, Destructible, Blueprint, question\
**Created:** [July 18, 2014, 9:02pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-access-a-destructible-chunk-via-blueprint/288618 "2014-07-18T21:02:44Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Jeremy\_Throckmorton\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Jeremy\_Throckmorton\_1](https://forums.unrealengine.com/u/Jeremy_Throckmorton_1)\
**Post date:** [July 18, 2014, 9:02pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-access-a-destructible-chunk-via-blueprint/288618/1 "2014-07-18T21:02:44Z")

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Is it possible to access or reference a particular chunk in a destructible mesh via blueprints?

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**Author:** ![Malheiro](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Malheiro](https://forums.unrealengine.com/u/Malheiro)\
**Post date:** [November 19, 2014, 6:52am UTC](https://forums.unrealengine.com/t/is-it-possible-to-access-a-destructible-chunk-via-blueprint/288618/2 "2014-11-19T06:52:18Z")

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bump!!

This is what I was about to ask…

Does anybody know?

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**Author:** ![CrimsonHawk](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@CrimsonHawk](https://forums.unrealengine.com/u/CrimsonHawk)\
**Post date:** [July 24, 2016, 9:56pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-access-a-destructible-chunk-via-blueprint/288618/3 "2016-07-24T21:56:17Z")

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I’d still need an answer!

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**Author:** ![wivy1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@wivy1](https://forums.unrealengine.com/u/wivy1)\
**Post date:** [August 16, 2016, 8:06pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-access-a-destructible-chunk-via-blueprint/288618/4 "2016-08-16T20:06:52Z")

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Would love an answer to this question.

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**Author:** ![ScrapingBottom](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ScrapingBottom](https://forums.unrealengine.com/u/ScrapingBottom)\
**Post date:** [August 17, 2016, 11:50pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-access-a-destructible-chunk-via-blueprint/288618/5 "2016-08-17T23:50:21Z")

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Did you ever get this figured out?

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**Author:** ![ErrinMiller](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ErrinMiller](https://forums.unrealengine.com/u/ErrinMiller)\
**Post date:** [September 9, 2016, 3:33am UTC](https://forums.unrealengine.com/t/is-it-possible-to-access-a-destructible-chunk-via-blueprint/288618/6 "2016-09-09T03:33:30Z")

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That would be a no; nor do I think it will ever be added.

Would are you trying to accomplish? There might be some suggestions on doing it.
