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Is it possible for a 4.13.3 release to fix the transparent menu issue after a Windows update?

It’s already fixed if I build my own engine using the Github source. But using a source built engine introduces some incompatibility. Some plugins compiled for launcher binary build need to be rebuilt before I can open my project… And I don’t have their source code…

I don’t know how many of the people here still have a project that uses 4.13, hopefully this would be a fix that benefits a lot more than just myself…

you could download the source for 4.13.3 and along with the newer source that has the fix and then analyze it to find out how it was fixed and apply that to the old version and then compile it.