Is it necessary to destroy spawned sounds after playback?

The audio plays perfectly every time. I think that this is a bug in the editor for 3 reasons.

  1. The subtitles seem to appear perfectly the first time I play in editor
  2. Shipping build displays subtitles correctly every time (5 tests done)
  3. Launching standalone game also has no issues with the subtitles but more tests are needed to be sure

Seems like this is a known issue: