That many?
Is there any source/set of metrics on what games run what number of calls, texture overhead, etc? Any good place to get a sense of bang/buck and a flavor of the state-of-the-art?
That many?
Is there any source/set of metrics on what games run what number of calls, texture overhead, etc? Any good place to get a sense of bang/buck and a flavor of the state-of-the-art?