So, apologies for the random-necro, but in regards to the above, how much better is an MPC in this regard?
If I update a value in that scalar, a call goes out to do so, but is, and forgive my ignorance here, is an MPC operatively any different? Does it need a call to update? Does the GPU keep a local copy?
Just-rambling, wondering if MPC’s are always-sent(?) and it would be a ‘free’ ride in that regard to push data?
I’ve always been a low-level, assembler, hardware type of guy so things like bin-passing on materials for nanite is ‘cool-stuff’ for me…
Thanks for anything you can provide.