I was talking about traditional rendering tho. I’ve never used unreal for a real contract yet…but it’s because my company website/portfolio isn’t ready yet. Soon!
I HOPE there will be a good market for it but the main problem is how to present a playable demo to a client… They probably don’t have super computers, they probably don’t have oculus rifts either. At least Unreal is interesting to make video faster and cheaper than offline renderer.