I’m learning Unreal Engine and game development in general. I’m trying to switch from Unity workflow to Unreal. What I’ve heard so much about Unreal Engine is probably not how cool the engine perform compare to Unity but blue print and graphic.
Before I’m jumping into Blue Print tutorial, I really want answer on why most topics I found on the internet that talking about Unreal tend to involve around Blue Print system? I think Unity also has this Blue Print system which is not free and I never seen anyone talking about it.
Thank for the feedback.