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iOS game won't launch - PackagingResults:Error: Error Launch failed! Unknown Error

Hi there,

Built a game for iPad - works fine in iOS preview but when i go to launch it on my iPad it starts the process then fails with an unknown error in output log?

I’ve included the log - I have the right certificates and provisioning just can’t get it to launch fully.

Thanks

Ellen

log:

what doesn’t work?
the line in the log “LogPlayLevel: RunUAT ERROR: AutomationTool was unable to run successfully. PackagingResults:Error: Error Launch failed! Unknown Error” has always been the same for me when launching to a device. the game never launches but the game/level is usually installed with an app icon that you can run.

i don’t often use launch anymore as it doesn’t take much more time to package the whole game and install via itunes or test flight

I so see this problem, I can’t fix it. You can help me fix my ipad?