# IOS Bundle Display Name Fails With "&" Symbol

**URL:** <https://forums.unrealengine.com/t/ios-bundle-display-name-fails-with-symbol/337862>\
**Category:** Mobile\
**Tags:** unreal-engine, iOS, bug-report, packaging-projects, question\
**Created:** [November 8, 2015, 7:38pm UTC](https://forums.unrealengine.com/t/ios-bundle-display-name-fails-with-symbol/337862 "2015-11-08T19:38:49Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Elliot1234](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Elliot1234](https://forums.unrealengine.com/u/Elliot1234)\
**Post date:** [November 8, 2015, 7:38pm UTC](https://forums.unrealengine.com/t/ios-bundle-display-name-fails-with-symbol/337862/1 "2015-11-08T19:38:49Z")

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Hi, whenever I try to package my game for IOS with an “&” symbol in the Bundle Display Name it gives me the error “PackagingResults:Error: Error Failed to Code Sign”. Any help would be much appreciated.

Thanks in advance.

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [November 10, 2015, 9:20pm UTC](https://forums.unrealengine.com/t/ios-bundle-display-name-fails-with-symbol/337862/2 "2015-11-10T21:20:18Z")

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Hey Elliot1234,

Thank you for noticing this issue within the editor. This is a known issue that has since been fixed. UE-20218 should be released with 4.10.

Have a great day!
