# Invisible Widget Components aren't hidden from Widget Interaction Component visibility trace

**URL:** <https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594>\
**Category:** World Creation\
**Tags:** Trace, visibility, unreal-engine, Physics, Collision, Widget, question\
**Created:** [January 12, 2017, 1:09am UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594 "2017-01-12T01:09:40Z")\
**Posts on this page:** 15\
**Page:** 1

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**Author:** ![anonymous\_user\_79f77cce](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_79f77cce](https://forums.unrealengine.com/u/anonymous_user_79f77cce)\
**Post date:** [January 12, 2017, 1:09am UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/1 "2017-01-12T01:09:40Z")

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Hello, I’m having a problem where setting turning off the visibility of the Widget Component in an Actor doesn’t remove the component from being “seen” by the Widget Interaction Component (attached to a motion controller).

To reproduce:

1. Create a new actor.
2. Add a new Widget Component to that actor, and assign it a UMG class of some UI.
3. Set the Widget Component’s Collision preset to UI.
4. Set the Widget Component’s visibility to false/invisible.
5. If you don’t have a pawn already, create one and add a Widget Interaction Component to it. In my case this was a motion controller with Trace Channel set to Visibility.
6. Place the actor in a level near the player.
7. If you point the Motion Controller Component (or presumably a mouse) over the invisible object, the Widget Interaction Component will act as if the Widget is visible. If you layer Widgets in space, you can block visible Widgets with invisible Widgets in front of them.

I have an image of this happening:

[[Album] Widget Interaction Component hitting invisible Widget ![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/a/5/aa58ccceccf8cd441538c51ea0f7beae427f82f4.jpeg "Widget Interaction Component hitting invisible Widget") ](https://imgur.com/a/iomfc)

You can see the Interaction Component reacting to the invisible UMG.

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**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [January 12, 2017, 4:42pm UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/2 "2017-01-12T16:42:45Z")

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Hello rmcmurra,

I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have also provided a link to the public tracker. Please feel free to use the link provided for future updates.

Link: [Unreal Engine Issues and Bug Tracker (UE-40523)](https://issues.unrealengine.com/issue/UE-40523)

Make it a great day

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**Author:** ![anonymous\_user\_79f77cce](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_79f77cce](https://forums.unrealengine.com/u/anonymous_user_79f77cce)\
**Post date:** [January 12, 2017, 6:17pm UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/3 "2017-01-12T18:17:49Z")

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Thanks Rudy!

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**Author:** ![anonymous\_user\_cfd155fa](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cfd155fa](https://forums.unrealengine.com/u/anonymous_user_cfd155fa)\
**Post date:** [March 2, 2017, 1:51pm UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/4 "2017-03-02T13:51:11Z")

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Hi did you get a solution for that issue ? Thanks

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**Author:** ![anonymous\_user\_cfd155fa](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cfd155fa](https://forums.unrealengine.com/u/anonymous_user_cfd155fa)\
**Post date:** [March 2, 2017, 1:58pm UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/5 "2017-03-02T13:58:12Z")

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I set the Widget Hide in game but i have the some problem

 ![128462-bug+widget.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/d/9/dd91791d7f66955dac4bbb05e751030b3fe2cef2.png)

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**Author:** ![anonymous\_user\_cfd155fa](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cfd155fa](https://forums.unrealengine.com/u/anonymous_user_cfd155fa)\
**Post date:** [March 6, 2017, 5:24pm UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/6 "2017-03-06T17:24:48Z")

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I have a temporary response u can set the location of the object (yaw=Z to -400) for example

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<div class="post-metadata">

**Author:** ![anonymous\_user\_79f77cce](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_79f77cce](https://forums.unrealengine.com/u/anonymous_user_79f77cce)\
**Post date:** [March 6, 2017, 6:04pm UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/7 "2017-03-06T18:04:13Z")

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Hi thamer, I did something similar in the meantime, thanks for the reply.

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<div class="post-metadata">

**Author:** ![anonymous\_user\_cfd155fa](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cfd155fa](https://forums.unrealengine.com/u/anonymous_user_cfd155fa)\
**Post date:** [May 23, 2017, 3:08pm UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/8 "2017-05-23T15:08:07Z")

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Did u try it in 4.16 ?

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**Author:** ![Alwaysusa](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Alwaysusa](https://forums.unrealengine.com/u/Alwaysusa)\
**Post date:** [August 21, 2017, 4:46pm UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/9 "2017-08-21T16:46:41Z")

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I’m on 4.17.1 and this issue still persists. Widget components on an actor that are hidden still block the widget interaction component.

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<div class="post-metadata">

**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [August 23, 2017, 6:13pm UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/10 "2017-08-23T18:13:02Z")

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Hello Alwaysusa,

I ran a few tests on my end and was unable to reproduce the issue. Due to the original test case no longer reproducing this issue. The issue you are experiencing may be a separate issue. For this reason I will need you to create a new thread for tracking purposes. After this you can provide a link to the new thread in reply here so that someone can follow up.

Make it a great day

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<div class="post-metadata">

**Author:** ![Dover8](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Dover8](https://forums.unrealengine.com/u/Dover8)\
**Post date:** [March 4, 2019, 12:50pm UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/11 "2019-03-04T12:50:48Z")

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Hi, I am also still having this issue in 4.21

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<div class="post-metadata">

**Author:** ![pseudo\_bist](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@pseudo\_bist](https://forums.unrealengine.com/u/pseudo_bist)\
**Post date:** [July 1, 2019, 1:59pm UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/12 "2019-07-01T13:59:54Z")

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The same problem in 4.22

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<div class="post-metadata">

**Author:** ![leandrogamedev](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/leandrogamedev/32/711813_2.png) [@leandrogamedev](https://forums.unrealengine.com/u/leandrogamedev)\
**Post date:** [June 1, 2021, 11:25pm UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/13 "2021-06-01T23:25:56Z")

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persist the problem in 4.26,

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<div class="post-metadata">

**Author:** ![Minas314](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Minas314](https://forums.unrealengine.com/u/Minas314)\
**Post date:** [April 22, 2024, 11:06am UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/14 "2024-04-22T11:06:01Z")

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> [@anonymous\_user\_79f77cce](#):
>
> f you point the Motion Controller Component (or pr

I ran into the same problem in UE 5.2

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<div class="post-metadata">

**Author:** ![Psychocist](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Psychocist](https://forums.unrealengine.com/u/Psychocist)\
**Post date:** [November 8, 2024, 10:34pm UTC](https://forums.unrealengine.com/t/invisible-widget-components-arent-hidden-from-widget-interaction-component-visibility-trace/381594/15 "2024-11-08T22:34:44Z")

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I also have this problem on 5.4 😕

After wasting a bit of time, decided the location offset is the best workaround. I now hide/collapse + set relative location Z to -1000 (or whatever works) when hiding.
