Inventory: Item(s) not appearing in player inventory

You can print a variable from the array to check if it’s adding the right thing.

The way you’ve described it, it could be. Do you have it to where the player is actually holding the items? If not, I would suggest getting that working first.

The UI should be reading from the player’s inventory. And when the player moves something in the UI, it should tell the inventory to update.

I think pause just disables all ticking and pauses the game time, so it shouldn’t be a problem.

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