Inventory issues

Hey guys, I’m having an issue with an inventory of a new structure I have made. Basically I have two structures and one is working absolutely fine. Opening the inventory is perfect and all the slots show up as they should. Now with the next structure I literally cloned the same inventory and added it as you would but for some reason it decides it doesn’t want to show the actual slots. So you can only store the amount of slots defined but there are no physical slots that you can see. I have no idea why it is doing this as I copied the same inventory blueprint as my other structure. The only difference between the two structures is the first one is an almost identical clone from the storage box and the second structure was a clone of the Metal Wall Sign with the inventory added. I’ve changed mesh etc but have literally changed nothing with the inventory. If someone has some idea of what I am missing please let me know. Thanks. :slight_smile:

Edit: My bad, I forgot to reparent the blueprint from the sign. :stuck_out_tongue: