Inu Games - Modular Snap System Runtime

Hello,

Good day, I am back with a question about Make Snapsocket node.
I can not seem to get the newly made socket to work.
Is there something I have to do after to connect the socket or…?
I made sure to test to make sure the socket is formed using tick and debug draw coordinate system at the location of the new snap socket.
I have it spawn with a procedural mesh made basic shape for testing purposes.
Another question is how would I go about changing setting up the previews for it to use/register a procedural mesh?
This mesh I am making works when I grab it but not so much when I hover over a normal static mesh that functions properly with the Snap Sockets.

Thank you again.