Thank you, and sorry I wasn’t clear enough, what I meant is how do I get them to act as one unit like in the examples for physic handles and the mini game; when they snap together I can drag the cube snapped to the cube around with out it coming off. Is that a snap setting thing, or a input thing where snapping the cubes together is not the same as grabbing them?
I followed the physics handle video where I can grab the objects but they lost the ability to snap to each other, but I still get the preview mesh to show up.