Inu Games - Modular Snap System Runtime

Hi @ Great plugin. The only issue I am running into is that I am using this for a Ylands type building system. And if I have many building (snapActor) actors near eachother when a Snap Preview actor is near, perf starts really tanking. Is there something I can disable or optimize to help this?

Another big question I had is, can the system be used with instanced static meshes?

Thanks!