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Interface won't change enum to match for some reason. The value never changes from default.

I tried using an enum to help me crouch, but evidently the interface I have set up for it doesn’t change the variable in the animation blueprint, while it does change in the character.
For reference I was following this tutorial: https://www.youtube.com/watch?v=nGHlwW2V0zs

And here are some pictures: