Interface to SteamVR and SteamVRController

I’m trying to make calls into the USteamVRFunctionLibrary from code (not blueprint), but I’m having no luck. I’ve tried to follow the instructions from Nick above, with my call being:

but I get the following error:

Any idea what I’m doing wrong? Is there any example code showing how to call into a UBlueprintFunctionLibrary from code? I haven’t been able to find any in my web searching.