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Interactive 3D menu

I’m trying to create an interactive 3D menu, supporting camera movements and touch input, similar to this menu: https://www.youtube.com/watch?v=KRPooFRWnxw

I’m able to move the camera around based on the swipe direction, but i’m not sure how to detect touches to activate new menus or even how to separate screens. Should i make all objects respond to touch independently from which “screen” they are? Also, how can i smooth the camera movement like in that video?

Bumping. :smiley:

This UMG 3d widget documentation might help you.