# Interact with a single tile

**URL:** <https://forums.unrealengine.com/t/interact-with-a-single-tile/1694825>\
**Category:** Blueprint\
**Tags:** buttons, Map, tiles, unreal-engine, Blueprint, question\
**Created:** [February 17, 2024, 1:05pm UTC](https://forums.unrealengine.com/t/interact-with-a-single-tile/1694825 "2024-02-17T13:05:21Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![SupportiveEntity](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SupportiveEntity](https://forums.unrealengine.com/u/SupportiveEntity)\
**Post date:** [February 17, 2024, 9:29pm UTC](https://forums.unrealengine.com/t/interact-with-a-single-tile/1694825/4 "2024-02-17T21:29:54Z")

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Hey there @eyupsarkisla! Is this a paper2D tilemap or is this just a 3D plane? If it’s Paper2D you could use a trace like you have and [Get Tile](https://docs.unrealengine.com/5.3/en-US/API/Plugins/Paper2D/PAPER2UPaperTileMapComponent/GetTile/), and iterate from there. However If it’s just it’s own plane, you may have to do some grid math or use the [face location.](https://forums.unrealengine.com/t/how-do-i-get-the-face-of-my-mesh-my-cursor-hits/429294)

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