Intel ISPC fatal error

I am getting the following error upon compiling UE 5:

"C:\Users\brazg\source\UnrealEngine-5.0.3\UE5.sln" (default target) (1) ->
       "C:\Users\brazg\source\UnrealEngine-5.0.3\Engine\Intermediate\ProjectFiles\HeadlessChaosPerf.vcxproj.metaproj" (
       default target) (12) ->
       "C:\Users\brazg\source\UnrealEngine-5.0.3\Engine\Intermediate\ProjectFiles\HeadlessChaosPerf.vcxproj" (default t
       arget) (48) ->
       (Build target) ->
         F:\trees\UE5\Engine\Source\ThirdParty\Intel\ISPC\ispc-1.16.1\src\main.cpp(392): FATAL error : Unhandled signal
        sent to process; terminating. [C:\Users\brazg\source\UnrealEngine-5.0.3\Engine\Intermediate\ProjectFiles\Headle
       ssChaosPerf.vcxproj]
         C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(4
       4,5): error MSB3073: The command "..\..\Build\BatchFiles\Build.bat HeadlessChaosPerf Win64 Development -WaitMute
       x -FromMsBuild" exited with code 6. [C:\Users\brazg\source\UnrealEngine-5.0.3\Engine\Intermediate\ProjectFiles\H
       eadlessChaosPerf.vcxproj]

I don’t know what Headless Chaos Perf is and I don’t know what Intel ISPC is and why its looking for a location that doesn’t exist on a drive that doesn’t exist.

I’m building with the following command: msbuild UE5.sln -p:Platform=Win64 -p:Configuration="Development Editor" -m:4 to conserve resources so I don’t need to run the IDE cause my system is not that beefy.

tl;dr:
I do not have an F: drive so ISPC of course isn’t found! I didn’t know I needed ISPC either.

There should be a more logical error message like:
“ISPC not found! Please set a path to the ISPC in file X or though the project properties in Visual Studio.” with some more information given on how to find where you include the files.