Looks like it works if I use
physx::PxFilterData collFilterData;
collFilterData.word0 = 1;
collFilterData.word1 = 1;
shape->setSimulationFilterData(collFilterData);
But I might try and use CreateShapeFilterData() instead.
Looks like it works if I use
physx::PxFilterData collFilterData;
collFilterData.word0 = 1;
collFilterData.word1 = 1;
shape->setSimulationFilterData(collFilterData);
But I might try and use CreateShapeFilterData() instead.