Instant crash while lightbuilding with "force no precomputed lighting"

I’m trying to build a scene with movable sunlight.
It had baked lighting before, so to remove it i tried to switch on “force no precomputed lighting”.
Once i hit build lighting only unreal crashes instantly, every time.

It’s a pretty large outdoor level

This is the Error code i get.

Unhandled exception

UE4Editor_D3D11RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Core
UE4Editor_Core
UE4Editor_RenderCore
UE4Editor_RenderCore
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll