Hi!
I’m using Altermesh plugin in UE5 to import geo nodes from Blender.
I’m trying to have an instance of multiple meshes along a simple curve.
It is easy to ralize instances but not efficient at all as UE will creates polygons for each instance.
Do you know a way to instance multiple objects imported into UE? I tried to instance a simple blueprint with a random pick item but it instance always the same mesh…