# Installed Build not outputting anything to outdir (5.8)

**URL:** <https://forums.unrealengine.com/t/installed-build-not-outputting-anything-to-outdir-5-8/2721882>\
**Category:** Platform & Builds\
**Tags:** build, unreal-engine, Automation, question\
**Created:** [May 13, 2026, 5:13pm UTC](https://forums.unrealengine.com/t/installed-build-not-outputting-anything-to-outdir-5-8/2721882 "2026-05-13T17:13:54Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Starcrater21](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/starcrater21/32/1175284_2.png) [@Starcrater21](https://forums.unrealengine.com/u/Starcrater21)\
**Post date:** [May 13, 2026, 5:13pm UTC](https://forums.unrealengine.com/t/installed-build-not-outputting-anything-to-outdir-5-8/2721882/1 "2026-05-13T17:13:55Z")

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As per the title, whenever I try to create a installed build for UE5.8 from source, no binaries are output to the specified outdir, only PDB files.

Were there any changes to 5.8 that would cause this? Not really sure what could possibly even cause this.

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<div class="post-metadata">

**Author:** ![Starcrater21](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/starcrater21/32/1175284_2.png) [@Starcrater21](https://forums.unrealengine.com/u/Starcrater21)\
**Post date:** [May 14, 2026, 1:33am UTC](https://forums.unrealengine.com/t/installed-build-not-outputting-anything-to-outdir-5-8/2721882/2 "2026-05-14T01:33:34Z")

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It seems that there’s just something wrong with the InstalledBuildFilters.xml file, as using 5.7s actually lets the thing output.

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<div class="post-metadata">

**Author:** ![Starcrater21](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/starcrater21/32/1175284_2.png) [@Starcrater21](https://forums.unrealengine.com/u/Starcrater21)\
**Post date:** [May 14, 2026, 1:54am UTC](https://forums.unrealengine.com/t/installed-build-not-outputting-anything-to-outdir-5-8/2721882/3 "2026-05-14T01:54:25Z")

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The following within the filters file seems to have been somehow causing the copy breakage, removing this fix’s everything somehow. (I also removed some other things at the bottom where there was a comment about redundancy but at this point I do not want to burn more time on this to expiriment).

```auto
<!-- Add Directory.Build files -->
		Directory.Build.targets
		Directory.Build.props

```

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<div class="post-metadata">

**Author:** ![simon-pabst-dneg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@simon-pabst-dneg](https://forums.unrealengine.com/u/simon-pabst-dneg)\
**Post date:** [May 15, 2026, 5:33pm UTC](https://forums.unrealengine.com/t/installed-build-not-outputting-anything-to-outdir-5-8/2721882/4 "2026-05-15T17:33:32Z")

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Thanks for finding this, it was driving me crazy. You mention “InstalledBuildFilters.xml” but the actual file is

.\Engine\Build\InstalledEngineFilters.xml

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<div class="post-metadata">

**Author:** ![Starcrater21](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/starcrater21/32/1175284_2.png) [@Starcrater21](https://forums.unrealengine.com/u/Starcrater21)\
**Post date:** [May 15, 2026, 7:57pm UTC](https://forums.unrealengine.com/t/installed-build-not-outputting-anything-to-outdir-5-8/2721882/5 "2026-05-15T19:57:23Z")

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I would also like to add that you will need to manually copy all .lib files from the plugins and intermediate directory, as for me the script doesn’t do that.
