# INSOMNIACS | Better Light Than Never

**URL:** <https://forums.unrealengine.com/t/insomniacs-better-light-than-never/590666>\
**Category:** Showcase\
**Tags:** unreal-engine, UE5-0, BetterLightThanNever, UnrealChallenge\
**Created:** [June 26, 2022, 11:40am UTC](https://forums.unrealengine.com/t/insomniacs-better-light-than-never/590666 "2022-06-26T11:40:53Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![martin.smekal](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@martin.smekal](https://forums.unrealengine.com/u/martin.smekal)\
**Post date:** [June 26, 2022, 11:40am UTC](https://forums.unrealengine.com/t/insomniacs-better-light-than-never/590666/1 "2022-06-26T11:40:53Z")

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**INSOMNIACS | Better Light Than Never**

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/f/1/6f1a3a666383dbbb16db9c55d2ccda7c4f4b8626.jpeg "UE Challenge: Better Light Then Never | INSOMNIACS") ](https://www.youtube.com/watch?v=ItBXB632LjI)

[Vimeo](https://vimeo.com/724159421) link for better image quality.

**Student Submission:** No

**Credits to sourced content:**  
Sketchfab: [MaX3Dd](https://sketchfab.com/MaX3Dd), [Azad Balabanian](https://sketchfab.com/azadbal), [3dhdscan](https://sketchfab.com/3dhdscan), [Caboose3d](https://sketchfab.com/caboose3d), [artfletch](https://sketchfab.com/artfletch), [Vlad Dyuhaaa](https://sketchfab.com/Dyuhaaa), [  
Zygomir.Fabricati.Diem](https://sketchfab.com/ZygomirFabricatiDiem), [Katie Wolfe](https://sketchfab.com/katiewolfe), [Taylor](https://sketchfab.com/thoulihan), [grzes19](https://sketchfab.com/grzes19), [geodezes](https://sketchfab.com/geodezes)

**Other assets:**  
Epic Marketplace  
Quixel Megascans  
Mixamo character model and mocap animations  
Custom photogrammetry using RC

**Music:**  
[Kings & Creatures - The Haxan](https://www.youtube.com/watch?v=susCu6ONwLc)  
The best of the best at Kings & Creatures \ Position Music

**Editor grabs:**

 ![Screenshot 2022-06-24 003838](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/1/6/a16822aa587e38feebc8b85b940199d01f59152f.jpeg)  
 ![Screenshot 2022-06-25 000039](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/6/e/b6efe9aa43d21be630a9e317e16321de164da8d4.jpeg)  
 ![Screenshot 2022-06-24 235652](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/8/7/687bc81971277d29ad9a60d676f9032d72b9be5d.jpeg)  
 ![Screenshot 2022-06-25 095341](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/6/1/661cf08d61b23621d89cd5c64bd76520f92cca77.jpeg)  
 ![Screenshot 2022-06-24 235809](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/8/f/18ff7c2168311550fcf724708e3f94c45ae5dbda.jpeg)  
 ![Screenshot 2022-06-24 235945](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/6/b/26b24edab58e2a9d5a7b87404cfc663059fa3f72.jpeg)

**Description**  
I love how Unreal lets you figure out what it is you are creating as you go. From very basic idea about roaming night beings to a short audiovisual piece. Night lighting, over the top colors, silhouettes. This was always an esthetic I wanted to play with because I love the look of city streets and exteriors at night. Unreal Engine, now with Lumen and Nanite, is the perfect tool to just play with and figure out stuff without hitting a wall too often. Very liberating.

**Engine version:**  
5.02

**VOLUME UP! 🙂**

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**Author:** ![SkyeEden](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/skyeeden/32/1116094_2.png) [@SkyeEden](https://forums.unrealengine.com/u/SkyeEden)\
**Post date:** [June 27, 2022, 3:59am UTC](https://forums.unrealengine.com/t/insomniacs-better-light-than-never/590666/2 "2022-06-27T03:59:53Z")

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**Author:** ![Daedalus51](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Daedalus51](https://forums.unrealengine.com/u/Daedalus51)\
**Post date:** [June 30, 2022, 10:39am UTC](https://forums.unrealengine.com/t/insomniacs-better-light-than-never/590666/3 "2022-06-30T10:39:33Z")

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Really love the idea and shots! Cool stuff 🙂

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**Author:** ![martin.smekal](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@martin.smekal](https://forums.unrealengine.com/u/martin.smekal)\
**Post date:** [June 30, 2022, 11:24am UTC](https://forums.unrealengine.com/t/insomniacs-better-light-than-never/590666/4 "2022-06-30T11:24:05Z")

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Oh thanks a lot, glad you like it 🙂

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**Author:** ![mindseed](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mindseed/32/490022_2.png) [@mindseed](https://forums.unrealengine.com/u/mindseed)\
**Post date:** [July 6, 2022, 8:38am UTC](https://forums.unrealengine.com/t/insomniacs-better-light-than-never/590666/5 "2022-07-06T08:38:01Z")

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A very unique idea perfectly executed. You got the whole “evening under street lights” spot on.

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**Author:** ![martin.smekal](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@martin.smekal](https://forums.unrealengine.com/u/martin.smekal)\
**Post date:** [July 6, 2022, 10:07pm UTC](https://forums.unrealengine.com/t/insomniacs-better-light-than-never/590666/6 "2022-07-06T22:07:35Z")

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Thanks man, I’m glad some idea makes it through 😃  
Yeah I love the aesthetic, good urban night photography/filmography is pure gold as inspiration.

Next stop is cars at night 🙂

> **[Cars,new York City Area,1974-1975 - Langdon Clay Photos](https://langdonclay.com/cars-new-york-city1974-1976)**
>
> Langdon clay photography of architecture,interiors, gardens, food, and portraits. Maude clay pictures of mississippi. Two fine artists in Mississippi.

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**Author:** ![mindseed](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mindseed/32/490022_2.png) [@mindseed](https://forums.unrealengine.com/u/mindseed)\
**Post date:** [July 7, 2022, 7:24am UTC](https://forums.unrealengine.com/t/insomniacs-better-light-than-never/590666/7 "2022-07-07T07:24:43Z")

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Those are some brilliant reference images. Classics!  
I may even give one of those a try myself.
