# Insights tracing is enabled at start, how to disable it ?

**URL:** <https://forums.unrealengine.com/t/insights-tracing-is-enabled-at-start-how-to-disable-it/1195649>\
**Category:** Platform & Builds\
**Tags:** Insights, unreal-engine, Performance-Profiling, editor, question\
**Created:** [June 11, 2023, 8:44am UTC](https://forums.unrealengine.com/t/insights-tracing-is-enabled-at-start-how-to-disable-it/1195649 "2023-06-11T08:44:05Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![Conto](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Conto](https://forums.unrealengine.com/u/Conto)\
**Post date:** [June 11, 2023, 8:44am UTC](https://forums.unrealengine.com/t/insights-tracing-is-enabled-at-start-how-to-disable-it/1195649/1 "2023-06-11T08:44:06Z")

</div>

I somehow managed to enable tracing on project load …  
I know this is stupid question, but you guys it is question for 10 seconds to solve, while i am looking to it for solid hour …

I tried to check if this setting is engine wide but new project don’t have it enabled when loaded.

For plugins i vaguely remember to install just ones that are available in plugins menu, some tracing or insight utils (cos i had other problem, with it didn’t allowed me to click on memory tab, when i was viewing trace in it).

Please help, cos when i forget to click it manually each time(to stop trace), it will store huge trace files ( found out after i wanted to make backup and it has 100+ GB).

---

<div class="post-metadata">

**Author:** ![alan\_void](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@alan\_void](https://forums.unrealengine.com/u/alan_void)\
**Post date:** [December 1, 2024, 7:30am UTC](https://forums.unrealengine.com/t/insights-tracing-is-enabled-at-start-how-to-disable-it/1195649/2 "2024-12-01T07:30:27Z")

</div>

![{AD061374-BE32-4FA8-8D0F-238D60E37512}](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/3/6/636d486abb8c05077fbdb31857ae6315dfd4692c.png)  
Pressing stop worked for me. This is the menu at the bottom right corner.

---

<div class="post-metadata">

**Author:** ![Karlbovski](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/karlbovski/32/1082176_2.png) [@Karlbovski](https://forums.unrealengine.com/u/Karlbovski)\
**Post date:** [December 18, 2024, 7:24pm UTC](https://forums.unrealengine.com/t/insights-tracing-is-enabled-at-start-how-to-disable-it/1195649/3 "2024-12-18T19:24:54Z")

</div>

Manual stop works but it is annoying, I often forget to do it.  
Is there a way to remove the `.utrace` files already stored in `C:\Users\username\AppData\Local\UnrealEngine\Common\UnrealTrace`?  
And it is safe to do so?

---

<div class="post-metadata">

**Author:** ![DougPotestaMeta](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DougPotestaMeta](https://forums.unrealengine.com/u/DougPotestaMeta)\
**Post date:** [November 13, 2025, 8:19pm UTC](https://forums.unrealengine.com/t/insights-tracing-is-enabled-at-start-how-to-disable-it/1195649/4 "2025-11-13T20:19:24Z")

</div>

Did you find a way to disable trace on start up?

---

<div class="post-metadata">

**Author:** ![Kurotox](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Kurotox](https://forums.unrealengine.com/u/Kurotox)\
**Post date:** [December 18, 2025, 4:41pm UTC](https://forums.unrealengine.com/t/insights-tracing-is-enabled-at-start-how-to-disable-it/1195649/5 "2025-12-18T16:41:48Z")

</div>

To anyone still wondering, you can launch the editor with this launch parameter to avoid the issue.

-traceautostart=0

Here’s the relevant code snippet it relates to:

`// Whether to start tracing automatically at start or wait to initiate via Console Command.`  
`// This value can also be set by passing '-traceautostart=[0|1]' on command line.`  
`static bool GTraceAutoStart = UE_TRACE_AUTOSTART ? true : false;`
