Inside Unreal: From Ants to Outer Space - May 28

I managed to recreate the Material from looking at stills in the video. One catch: Sjoerd never shows us exactly what’s going on with those star cubemaps that he’s blending together, so I’m not sure what he did there. In my version, I only use a single cubemap for the starry sky.

It’s a Material in the Material Domain of Post Process (see Details panel under the Material category when you select the main output node).
Here’s the imgur album:

And here’s s showcase vid:

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