InputComponent 'X' with no bindings pushed on the stack

LogPlayerController:Warning: InputComponent ‘InputComponent /Game/Maps/UEDPIE_0_TestMap.TestMap:PersistentLevel.MyClass_C_8.InputComponent_7’ with no bindings pushed on the stack

I keep getting the that warning at runtime in relation to a blueprint which is derived from Actor but mainly used as data storage. I’m not sure what is happening there: It has no input events and it’s Auto Receive Input is set to ‘Disabled’.

Branch: Binary
Build version: 4.4.0-2255576