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Input Lost after Build

Hello all,

We got a little error after we try to test our game on other machines. It seems that all the new key bindings we set in the editor doesn’t seem to go along with the game after we build and try to run it outside of editor. The only way we could get it to work, is to unpack the game and edit the “DefaultInput.ini” everytime we build.

Anyone has any idea how to fix this?

Best,

I hate to do this, but I think it’s an important issue. So -> bump!!