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Input button not seeming to be found?

I’m setting up a button to make something turn on. in my DefaultInput.ini i put in this



+ActionMappings=(ActionName="Plight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F)


then in my character file i put in this



void AUnrealCharacter::SetupPlayerInputComponent(class UInputComponent* PlayerInputComponent)
{
    PlayerInputComponent->BindAction("Plight", IE_Pressed, this, &AUnrealCharacter::ToggleFlashlight);
}


Anyone whos done this before, is that all i need to activate the button? If it is, it does not seem to run ToggleFlashlight();
I logged the function ToggleFlashlight(); and it does not show nothing in logs that it even ran.
Just wondering if i missed something somewhere? Any help would be very appreciated.

ignore this above, button is working, my ■■■■ logs are messed up in that file. i had the light turning on np, it is just at wrong angle. Done, just need to set the angle of the light.