# Initializing Actor W/O Spawn

**URL:** <https://forums.unrealengine.com/t/initializing-actor-w-o-spawn/291600>\
**Category:** Blueprint\
**Tags:** spawn, actor, construction, initialize, unreal-engine, question\
**Created:** [August 21, 2014, 2:13pm UTC](https://forums.unrealengine.com/t/initializing-actor-w-o-spawn/291600 "2014-08-21T14:13:54Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![ErayT](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ErayT](https://forums.unrealengine.com/u/ErayT)\
**Post date:** [August 21, 2014, 2:13pm UTC](https://forums.unrealengine.com/t/initializing-actor-w-o-spawn/291600/1 "2014-08-21T14:13:54Z")

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Is there a way to initialize an actor without spawning it?

In the mean time I do not want to loose calling the constructor below:

```
AGroundManager::AGroundManager(const class FPostConstructInitializeProperties& PCIP)
	: Super(PCIP)
{
	GroundVelocity = FVector::FVector(0.0f, -1.0f, 0.0f);
}
```

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<div class="post-metadata">

**Author:** ![joeGraf](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@joeGraf](https://forums.unrealengine.com/u/joeGraf)\
**Post date:** [August 21, 2014, 2:38pm UTC](https://forums.unrealengine.com/t/initializing-actor-w-o-spawn/291600/2 "2014-08-21T14:38:29Z")

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Actors have to be spawned. However, when you spawn the actor, the constructor is called, so your code will run

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<div class="post-metadata">

**Author:** ![joeGraf](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@joeGraf](https://forums.unrealengine.com/u/joeGraf)\
**Post date:** [August 21, 2014, 2:40pm UTC](https://forums.unrealengine.com/t/initializing-actor-w-o-spawn/291600/3 "2014-08-21T14:40:04Z")

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Definitely, do not do this. If it even works, it will lead to numerous problems

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**Author:** ![ErayT](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ErayT](https://forums.unrealengine.com/u/ErayT)\
**Post date:** [August 21, 2014, 3:23pm UTC](https://forums.unrealengine.com/t/initializing-actor-w-o-spawn/291600/4 "2014-08-21T15:23:46Z")

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I see. However, it forces me a lot to change the design all the time to satisfy such restriction ☹ I try to come up with general and good designs but ue4 at some point says you cannot go on anymore 😃
