How do i make it possible to create an OS file browser (windows explorer and/or mac) from ingame using the unreal engine?
We would like to load an image/picture into the game to use this picture as a background.
Our technical flow looks like this:
Click a button that opens explorer, where i can look for a suitable image or video
Select the right image/video and then load this into the game
Set the image into a texture2D variable