Ingame UE4, OS File browser file

Hi everyone,

How do i make it possible to create an OS file browser (windows explorer and/or mac) from ingame using the unreal engine?
We would like to load an image/picture into the game to use this picture as a background.

Our technical flow looks like this:

  1. Click a button that opens explorer, where i can look for a suitable image or video

  2. Select the right image/video and then load this into the game

  3. Set the image into a texture2D variable

bump, i need this too. Right now i can only load files that are inside the Game Root Folder (and above).