INetworkReplayStreamer Implementation Examples?


I’m looking to implemented this function but not sure where to start to be honest.

I’m looking to keep the Last 15 seconds of game play to call FInMemoryNetworkReplayStreamer / TimeBufferHintSeconds? in order to have a player rewind back the 15 seconds and watch the data from a spectator camera and on completion return back to their normal camera.

Are there any content examples with this in use?