Thanks. I am using an HDRI in the skylight, so I don’t think that recapturing would be of any help.
And I don’t wanna use rectangle lights on the windows either.
But do let me know how do you light your scene when raytracing is enabled as I only recently got a RTX card and don’t know how to make the best out of it.
If all else fails, I would jump back to Exposure Control under Postprocessing