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Incremental recompile of Game Stalls

I’ve been having a strange problem with recompiling my Game Code lately, if I try a normal incremental build (Build Command) of my game, after opening in in Visual Studio it runs UHT, and says prints “Building N actions with 16 processes…” and just sits there (for several minutes before I cancel the build) then I run the rebuild command, and it works without stalling after this any further code changes I make during this session will build fine using the normal Incremental Build Command, but If I close and reopen Visual Studio I have the same problem again.

Version Info in Spoiler Block

[SPOILER]UE4 Version: 4.24.3-11590370+++UE4+Release-4.24
Visual Studio Info:
Microsoft Visual Studio Community 2017
Version 15.9.30
VisualStudio.15.Release/15.9.30+28307.1321
Microsoft .NET Framework
Version 4.8.04084

Installed Version: Community

Visual C++ 2017 00369-60000-00001-AA049
Microsoft Visual C++ 2017

C# Tools 2.10.0-beta2-63501-03+b9fb1610c87cccc8ceb74a770dba261a58e39c4a
C# components used in the IDE. Depending on your project type and settings, a different version of the compiler may be used.

JavaScript Language Service 2.0
JavaScript Language Service

JetBrains ReSharper 2020.3 Build 203.0.20201211.113035
JetBrains ReSharper package for Microsoft Visual Studio. For more information about ReSharper, visit http://www.jetbrains.com/resharper. Copyright © 2021 JetBrains, Inc.

Microsoft JVM Debugger 1.0
Provides support for connecting the Visual Studio debugger to JDWP compatible Java Virtual Machines

Microsoft MI-Based Debugger 1.0
Provides support for connecting Visual Studio to MI compatible debuggers

Microsoft Visual C++ Wizards 1.0
Microsoft Visual C++ Wizards

Microsoft Visual Studio VC Package 1.0
Microsoft Visual Studio VC Package

MLGen Package Extension 1.0
MLGen Package Visual Studio Extension Detailed Info

ProjectServicesPackage Extension 1.0
ProjectServicesPackage Visual Studio Extension Detailed Info

Visual Basic Tools 2.10.0-beta2-63501-03+b9fb1610c87cccc8ceb74a770dba261a58e39c4a
Visual Basic components used in the IDE. Depending on your project type and settings, a different version of the compiler may be used.

Visual Studio Code Debug Adapter Host Package 1.0
Interop layer for hosting Visual Studio Code debug adapters in Visual Studio[/SPOILER]