Inconsistency : Extent vs Extents

still the same typo as of v36.20

(UnrealEngine.com/Diagnostics:)debug_draw.DrawBox has

(/Verse.org/SpatialMath:)vector3 Extent

but

(verse.org/SceneGraph:)collision_box still has the typo

(/Verse.org/SpatialMath:)vector3 Extents

I suspect the former is the correct one, it also lines up with USD specs for their box types.