When i add this range for example this in the Build.cs file:
PrivateIncludePaths.AddRange(
new string] {
"GoogleCardboard/Private",
"C:/Program Files/Epic Games/4.9/Engine/Source/Runtime/Renderer/Private",
"C:/Program Files/Epic Games/4.9/Engine/Source/ThirdParty/Oculus/Common"
}
);
And include #include “OVR_Kernel.h” in the GoogleCardboard.h the included file(OVR_Kernel.h) is not found, but when I set the full path to OVR_Kernel.h it finds OVR_Kernel.h but doesn’t find the files included it.