in Tokyo Wonderland - Blueprint Only Action Hack n' Slash

Hello again! I followed your tutorial of attack notify start and end collision and it is woking pefectly, I added a spark when enable the collision in my main character!

I have a little problem trying to cast a monsterBP in my animnotify event, because my monsterbp will be an AI, so when I cast the monsterBP I need an object to connect with the cast!

PS: I already finished my characterBP animnotify without problems, AnimNotify -> Cast CharacterBP (object -> getplayercontroller index 0).

I tried almost everything in engine on my monsterBP Object, but does not work! Can you help me showing your animnotify of your base enemy blueprint please?

Thank you!