# In the sequencer it's possible to edit multiple tracks once?

**URL:** <https://forums.unrealengine.com/t/in-the-sequencer-its-possible-to-edit-multiple-tracks-once/384885>\
**Category:** Cinematics & Media\
**Tags:** multiple, unreal-engine, editing, track, question\
**Created:** [February 14, 2017, 9:53am UTC](https://forums.unrealengine.com/t/in-the-sequencer-its-possible-to-edit-multiple-tracks-once/384885 "2017-02-14T09:53:25Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Fabien\_3D\_Artist](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Fabien\_3D\_Artist](https://forums.unrealengine.com/u/Fabien_3D_Artist)\
**Post date:** [February 14, 2017, 9:53am UTC](https://forums.unrealengine.com/t/in-the-sequencer-its-possible-to-edit-multiple-tracks-once/384885/1 "2017-02-14T09:53:25Z")

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For example I need to edit multiple emitter, inside the sequencer I want to add a visibility track to all of them I need to right click and do that one by one, then check the visibility one by one… is very laborious.

I try to put them on a folder, but is not possible to add a track on the folder.

Hoping to find a way.  
Thank you

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**Author:** ![Max.Chen](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/max.chen/32/1194502_2.png) [@Max.Chen](https://forums.unrealengine.com/u/Max.Chen)\
**Post date:** [March 24, 2017, 2:14am UTC](https://forums.unrealengine.com/t/in-the-sequencer-its-possible-to-edit-multiple-tracks-once/384885/2 "2017-03-24T02:14:17Z")

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This isn’t possible at the moment. Your suggestion is pretty reasonable. We’ll see if we can add it to a future release.

Thanks.

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**Author:** ![TruthSeeker5](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@TruthSeeker5](https://forums.unrealengine.com/u/TruthSeeker5)\
**Post date:** [November 21, 2024, 2:15am UTC](https://forums.unrealengine.com/t/in-the-sequencer-its-possible-to-edit-multiple-tracks-once/384885/3 "2024-11-21T02:15:06Z")

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Follow up to this thread. Can this be looked into? We still can’t edit multiple tracks/sections/channels at once. Very tedious. I just posted about this here.

> [@Edit multiple selected tracks/sections/bindings/channels at the same time in unreal's Sequencer](https://forums.unrealengine.com/t/edit-multiple-selected-tracks-sections-bindings-channels-at-the-same-time-in-unreals-sequencer/2139564):
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> Very often at my job I’m having to use the sequencer and add several related tracks/channels/etc. per actor/BP that have identical components. And very often I need to edit multiple values at the same time and I can’t. The ability to ctrl + click on a track and edit one value on one track should affect the other tracks but it doesn’t. I either have to copy and paste tracks to the other actors, which you sometimes get multiple tracks and it’s weird to look at, or I just have to manually edit each…

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**Author:** ![Acolori\_Medien](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/acolori_medien/32/88713_2.png) [@Acolori\_Medien](https://forums.unrealengine.com/u/Acolori_Medien)\
**Post date:** [February 11, 2025, 9:16am UTC](https://forums.unrealengine.com/t/in-the-sequencer-its-possible-to-edit-multiple-tracks-once/384885/4 "2025-02-11T09:16:34Z")

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bumping this…
