I’ll start off by saying that I am a hobbyist, an amateur, a computer scientist who is looking into game development as a time killer.
I have a strong coding background but a terribly weak artistic (texturing/modeling) background.
So my question becomes, where can I find a strong comprehensive tutorial? not just bits and pieces, but the entire process, the entire life cycle?
And if none exists would someone be willing to help me compile one?
From hours and hours of digging and watching various tutorials, I feel I understand certain aspects but at the same time feel like there are massive holes
in my abilities.
I’ve been pretty ambiguous this far but I guess one of the biggest questions I would like an answer to is what other software do I need?
Can I get by with just Blender and Gimp? or will I be missing out on something vital?
If I can’t get by, what other alternatives are there? (that don’t cost more than my car)