I worked on other Engines then Unreal 4.16.3. It my first time. Most of the engines had this debug option that i could see player/camera coordinates in the DebugBuild. So next time when I do regression and need fine this object or place i just write in consol the comand to go to this coordinates. Is the Unreal Engine 4.16.3 also have this debug options?
I found that object “X” have some bug. I open consol in debugBuild and write debug comand to show me coordinates where the camera is placed.
When the bug is fixed i create new debugbuild, enter game, open consol and write comand to go to this coordinates.