# in a vr game i have added joystick movement but all the boundries dount work anymore any ideas of how i can stop my pawn from leaving the play space?

**URL:** <https://forums.unrealengine.com/t/in-a-vr-game-i-have-added-joystick-movement-but-all-the-boundries-dount-work-anymore-any-ideas-of-how-i-can-stop-my-pawn-from-leaving-the-play-space/472321>\
**Category:** XR Development\
**Tags:** unreal-engine, joystick, question\
**Created:** [October 2, 2020, 8:14pm UTC](https://forums.unrealengine.com/t/in-a-vr-game-i-have-added-joystick-movement-but-all-the-boundries-dount-work-anymore-any-ideas-of-how-i-can-stop-my-pawn-from-leaving-the-play-space/472321 "2020-10-02T20:14:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![manindamask123](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@manindamask123](https://forums.unrealengine.com/u/manindamask123)\
**Post date:** [October 2, 2020, 8:14pm UTC](https://forums.unrealengine.com/t/in-a-vr-game-i-have-added-joystick-movement-but-all-the-boundries-dount-work-anymore-any-ideas-of-how-i-can-stop-my-pawn-from-leaving-the-play-space/472321/1 "2020-10-02T20:14:15Z")

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i used a tutorial on how to implement linier movement instead of teleporting but now non of my wall work on stopping my character and i was wondering if anyone has any ideas on how to create boundaries that will stop my character from clipping through walls
